Stop the ritual before midnight! Catch the assassin before the coronation! Slay the werewolf before the curse becomes permanent! These are all fine premises for an adventure. Home games fall into the trap as well, believing that a game without a ticking clock is a game without tension. I won’t name names, but certain APs are notorious for neglecting downtime. Namely, characters (and players!) need an occasional break from the constant go-go-go of runaway plot train. We touched on this subject back in “ Quest to Excess,” but seeing as today’s comic is the unofficial denouement of an eight-page arc, I think it’s worth revisiting the theme. Of course, it’s arguable that she’d have gained more benefits from a little R&R. Assuming she lives through this training exercise, Magus will very likely be stronger for the ordeal. Looks like Inquisitor isn’t taking any chances with her newly resurrected girlfriend.
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